I enjoy creating digital experiences that are fun and entertaining, and I try to do things that haven’t been done before. My style of game design range from classic to quirky, which can be seen in the work that I produce.
My strength lies in my versatility. As a developer, I can quickly adapt and learn new languages/technologies to incorporate into projects. I can also switch gears to a designer role, and can create concept art, sketches, mockups and wireframes.